Factsheet
Developer:
Refract Studios
Based in Seattle, WA
Release date:
December 9, 2014 (Steam Early Access), September 18, 2018 (Steam v1.0), July 19, 2024 (PlayStation)
Platforms:
Steam (Windows, Mac, and Linux)
Humble Store (Windows, Mac, and Linux)
PlayStation (PS4/PS5)
Website:
survivethedistance.com
Regular Price:
USD | $24.99 (PC) / $19.99 (PS4/PS5) |
Description
Distance is not just a race; it’s a journey – one filled with perilous speeds, gravity-defying stunts, and the relentless pursuit of the unknown. Melding the intensity of arcade racing with the agility of parkour, Distance catapults you into a neon-soaked world shrouded in mystery. Adapt quickly using your car’s abilities to jump, flip, and fly to overcome deadly hazards and survive.
History
Distance is a spiritual successor to the award-winning 'Nitronic Rush' created at DigiPen Institute of Technology. After attracting over 3 million players, Refract launched a Kickstarter in 2012 to create Distance. They raised over $160,000 and released Distance on Steam Early Access in December 2014. Over the next few years they worked with the player community to develop the game, releasing dozens of beta updates. Distance v1.0, featuring a complete story campaign and new arcade content, was released on PC on September 18, 2018. Since then, Refract has released 5 major updates on PC with additional features and content. Distance now races onto PlayStation with a PS4 and PS5 release on July 19.
Features
- Campaign: Dive into an immersive single-player adventure that takes you into the heart of darkness. Pursue an enigmatic threat and uncover the secrets of the city.
- Arcade: Earn medals to unlock over 150 tracks in modes like Sprint, Challenge, and Stunt. Race ghosts to take on the leaderboards' best.
- Online and Split-Screen: Race with up to 12 players online and 4 players locally. (Online multiplayer only on PC)
- Trackmogrify: Random track generation with advanced seed modifiers.
- VR: Full in-cockpit integration with an experimental 3rd-person option. (PC only)
- Unlockables: Unlock new car skins and cheat options by completing achievements.
- Powerful Level Editor: Connected to Steam Workshop with over 5,000 user-created levels already available. (PC only)
- Original Soundtrack: Get your pulse racing with an original soundtrack that perfectly complements the game's atmospheric vibe.
Videos
Distance: Console Edition - Launch Date Trailer (PS4/PS5) YouTube
Distance - Launch Trailer (PC v1.0) YouTube
Distance – The Kinetic Update (v1.5) YouTube
Distance - Adventure Campaign Story Teaser YouTube
Images
There are far more images available for Distance, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Independent Games Festival "Excellence in Audio" Honorable Mention" - Distance, 2019
- "MomoCon Indie Awards Winner" - Distance, 2017
- "SideQuesting Team Choice Award (PAX East)" - Distance, 2017
- "Curse Best Racing Game (PAX West)" - Distance, 2015
- "BigSushi.fm Golden Sushi of Sophistication (PAX West)" - Distance, 2014
Selected Articles
- "A Racing Game I'm Actually Really Excited About"
- Nathan Grayson, Kotaku - "Videos and words don’t really do justice to Distance. It may be the most instantly exciting, absorbing game I’ve played all year."
- Rob Zacny, PCGamesN - "It's rare that a racing game will fully command my attention, but Distance was difficult to ignore in the PAX Indie Megabooth."
- Kyle Hilliard, GameInformer - "Arcade to the core, leave now if heavy car tuning, standard racing or anything remotely realistic is what you are wanting, because Distance about to blow your face off."
- Owen Hibbert, Entertainment Buddha
Request Press Copy
Please send us an e-mail at team@refract.com and we'll get back to you as soon as a press copy is available for you.
Additional Links
Distance - Soundtrack and Art Book
The Distance Original Soundtrack (Vol. 1 + 2) features music by Jordan Hemenway and The Quiggles! 60 tracks in both MP3 (320kbps) and FLAC formats. Includes over 2.5 hours of original music from Distance with extended cuts and a few bonus tracks, all remastered exclusively for this release. Also includes the Digital Art Book which showcases the evolution of Distance's art direction throughout its 6 year development (55 page PDF). refract.bandcamp.com.
Distance Kickstarter Campaign
Distance was successfully funded on Kickstarter in the fall of 2012 thanks to the help of over 4,000 backers! kickstarter.com.
About Refract Studios
Boilerplate
Our goal at Refract is to expand the emotional spectrum of interactive experiences. Through crafting artistic experiences that are personal to us, we aim to share something new that intellectually and emotionally resonates with players.
More information
More information on Refract Studios, our logo & relevant media are available here.
Distance Credits
Laura Borgen
Artist, Level Designer
Chin Fong
Concept Artist
Ellie Hemenway
Communications, Community Relations
Jordan Hemenway
Creative Director, Composer
Galen Heninger
Level Designer
Kyle Holdwick
Programmer, Designer
Kristian Bjerre
Level Designer
Andrew Nollan
Programmer
Jason Nollan
Technical Director
Eddie Peters
Artist, Level Designer
Katie Potter
Level Designer
M.J. Quigley
Additional Music
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks